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		<title>Tuesday Tidbit #4</title>
		<link>http://cryofthefox.wordpress.com/2010/11/09/tuesday-tidbit-4/</link>
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		<pubDate>Tue, 09 Nov 2010 22:19:50 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
		
		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=254</guid>
		<description><![CDATA[Tuesday Tidbit Not enough time. Hello guys, this is a mini-tidbit. Basically meaning I didn&#8217;t have enough time to do a proper one and I didn&#8217;t want to do nothing. So here&#8217;s a small tidbit. Spriting Lunara has taken on the project to sprite downs for the main characters. At this moment she has made [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=254&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Tuesday Tidbit</strong></span><br />
<span style="text-decoration:underline;"><strong>Not enough time.</strong></span></p>
<p style="text-align:left;">
Hello guys, this is a mini-tidbit. Basically meaning I didn&#8217;t have enough time to do a proper one and I didn&#8217;t want to do nothing. So here&#8217;s a small tidbit.</p>
<p><span style="text-decoration:underline;"><strong>Spriting</strong></span><br />
Lunara has taken on the project to sprite downs for the main characters. At this moment she has made one for Xaver.<br />
Xaver&#8217;s down was first on the list because I needed it for a cutscene.  She&#8217;ll be starting with other main characters soon.</p>
<p><span style="text-decoration:underline;"><strong>Scripting<br />
</strong></span>BigEd is almost done with the memory script. He mentioned that he just needed to fix some bugs and then he&#8217;ll be done.</p>
<p><span style="text-decoration:underline;"><strong>Birthdays<br />
</strong></span>Wij and Sevith were both celebrating their birthdays this week. Huzzah for Wij who turned 42 and Sevith who turned 18.</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Note:<br />
</span></strong>I promised some screenshots last week, they&#8217;ll be for next week when I have more time. I tried getting them done but it just was impossible. My apologies.<strong><span style="text-decoration:underline;"></span></strong></p>
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		<title>Tuesday Tidbit #3</title>
		<link>http://cryofthefox.wordpress.com/2010/11/02/tuesday-tidbit-3/</link>
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		<pubDate>Tue, 02 Nov 2010 14:05:14 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
		
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		<description><![CDATA[Tuesday Tidbit: The Setting As the title suggests I&#8217;m going to discuss the setting in this edition. I know I talk in detail about it on this blog and other locations. But I&#8217;ll go into more detail and explain their relation to the characters. I&#8217;ll be adding a whole load of screenies next week and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=251&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><strong><span style="text-decoration:underline;">Tuesday Tidbit:<br />
The Setting</span></strong></p>
<p style="text-align:left;">As the title suggests I&#8217;m going to discuss the setting in this edition. I know I talk in detail about it on this blog and other locations. But I&#8217;ll go into more detail and explain their relation to the characters. I&#8217;ll be adding a whole load of screenies next week and I would like to know what kind of screenies you&#8217;d like to see.</p>
<p style="text-align:center;">
<a href="http://polldaddy.com/poll/4023268/">View This Poll</a><strong></strong></p>
<p style="text-align:left;">In this Edition:<br />
<strong>Writing: </strong><br />
Settings:<br />
Askarin<br />
Kerren Desert<br />
Partino<br />
<strong>Gameplay: </strong>Traits<br />
<span id="more-251"></span><strong><span style="text-decoration:underline;">Writing</span></strong></p>
<p style="text-align:left;">The first and most important setting in the game is Askarin. Askarin is the main city. The city where Chapter 1 takes place and the city where most of the main characters come from.  Askarin started out as a small community of fishermen along the Demenorian Sea then still called The Great Water. The community lived in peace and quiet for several years. They paid no taxes or served no king but when the clans of  Topas united under a common banner a group of soldiers was sent towards the community to claim taxes. Led by <strong>Marshal Carlton Askarin </strong>the army arrived at the community and forced the people to pay their taxes. Those who rebelled were fed to the wolves in the nearby forest. Marshal Askarin stayed in the town and named it after himself. He appointed a succesor shortly before his death and that succesor started a militia in the city known as the Askarin Guard and led by the Marshal.</p>
<p>The Marshals had the great task of collecting the taxes. Those who were unable to pay their taxes were forced to live outside the city and outside it&#8217;s protection. That area between the city and the forest became known as the Slums or the Foxhole.</p>
<p style="text-align:left;">The word Fox became connected to the people from the slums. A fox is a creature known for stealing and making it&#8217;s houses from dirt. Hence the people from the slums were nicknamed the Foxpeople. And the vigilante that appeared years later took the name Fox as a statement.</p>
<p>The Slums are a very important setting. <strong>RyanA </strong>is busy remapping them. It&#8217;s atmosphere should be cheery. Not gloomy but cheery. It&#8217;s a community where people love eachother. Everyone knows everyone and they all look out for one another. The housing in the slums is crappy at best. They build their houses with the cheapest materials and they have to make them small so many people can live their. Slumpeople generally live on the street. They sneak into the city to find food. But luckily for them Marshal Trevor Iscaroth has invested a lot into the Slums. He added a shop, a pub an inn and even protection from the Guard. This to great dismay of the Duke. Rumour has it that he was forced to retire due to this. Marshal Lukas Xaver is keeping this protection but he is concidering removing it again.</p>
<p>The maincharacters Dwane Kela and Jax all come from a great slumfamily. The biggest in the slums. Their grandfather Alfred was once a noble and even carried the title of Minister. But now he spends his time teaching the childeren of the slums some kind of knowledge. As schools are restricted to tax-payers. Food and water are gathered from the woods or the river. A well has been installed too and there is a shop but the hunting grounds are still popular. Wild boars roam the woods and since the build of the Wolf Wall the dangerous animals are limited to weak wolves.  The more dangerous kind live further south.</p>
<p>Dwane is the hunter of his family. He carries a crossbow the weapon of choice to keep his family provided with food. Jax likes to take a less legal way to provide his family with food and money. He goes out to steal at night. And Kela follows in her brother&#8217;s footsteps and learns to handle a longbow.</p>
<p>Other characters in Askarin are Toren and Agra. Toren is the son of the legendary Trevor Iscaroth. And Agra is the only female member of the Guard. Also important is the leader of the Guard Lukas Xaver.</p>
<p>From Askarin we go to the Kerren Desert. This Desert lies in Ryo and the only people who live there are nomads known as The Wanderers. A group led by a Seer called Razam. Razam is said be incarnated each generation. Wanderers are not that welcome. They worship a different god and this does not make them popular. Here we&#8217;ll meet <strong>Dorian</strong> and <strong>Sahir</strong> . Dorian is a young teenager suffering memory loss. He&#8217;s named Dorian by Sahir because he believes every person deserves a name. Sahir is a Lymar that accidently killed his wife and was banished from society. These 2 will become more important in Chapter 2.</p>
<p>The Kerren Desert also is home to a race of Shapeshifters. Humanoid creatures that can take the shape of any other creature. This is a mental illusion , they manipulate the brain of others so that they might perceive them differently. Shifters are almost completely extinct as they are concidered evil. This is because they need to drink blood to sustain themselves and they are known to hunt humans and even infiltrate human communities. Their greatest weakness is fire. They can&#8217;t concentrate around fire and show their true face.</p>
<p>Lastly there&#8217;s Partino. The Capital of Topas. Partino is home to the great Castle of De Loas where we&#8217;ll meet several characters. There is the Duke. <strong>Duke Ector de Loas</strong>, his personal doctor and advisor <strong>Doctor Paliant Vantar</strong>. His ministers among which <strong>Minister Manter Alfredo</strong>. The leader of <strong>The Protectors,</strong> a group of magefinders who work in the name of the Gods, <strong>Cardinal Amadeus Santos</strong>. Partino was established by Duke Lodvin de Loas who united the clans of Topas under one banner.</p>
<p style="text-align:left;">In Partino there is The Seat of Topas a group of ministers advicing the Duke in all his decisions. They also help create laws who have to be followed by the people. If a person continues to break the law or there is any other kind of law problem the Duke sends out <strong>The Judges</strong> a group of elite soldiers who live the rule of immediate justice. Because Judges have to be neutral their memory is whiped by Paliant before joining. Judges are volunteers. They are most of the time criminals who are given the choice between death or memory whipe.  All over Askarin they fear the judges. <strong>Astor Drumlin </strong>is one of these judges, we&#8217;ll follow his story as they come to realize a memory whipe doesn&#8217;t stay.</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Gameplay: </span><span style="text-decoration:underline;">Traits</span></strong></p>
<p style="text-align:left;">For those who have played the demo will know that traits are an important part of the gameplay. To explain very shortly, a trait is a passive skill of sorts. A bonus that can be given to a character. Each character can have 4 traits. They can do several things:</p>
<p style="text-align:left;">-Increase a parameter<br />
-Allow certain actions<br />
-Increase Immunity towards elements/states</p>
<p>Basically a trait makes life easier for a player. Traits can be found all over the world. Some NPC&#8217;s teach traits. Other traits can be won by doing short quests. At the moment I&#8217;m trying to compile a list of trait ideas. This is a huge task and a very difficult one. You really have to get the right inspiration. Any ideas and suggestions are welcome but I&#8217;ll try to handle it on my own.</p>
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			<media:title type="html">sanderf90</media:title>
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		<title>Tuesday Tidbit #2</title>
		<link>http://cryofthefox.wordpress.com/2010/10/26/243/</link>
		<comments>http://cryofthefox.wordpress.com/2010/10/26/243/#comments</comments>
		<pubDate>Tue, 26 Oct 2010 20:00:56 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Tuesday Tidbit]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=243</guid>
		<description><![CDATA[Tuesday Tidbit 2: How it all looks As promised a second edition. It&#8217;s a bit later then last week&#8217;s. But in my timezone it&#8217;s still tuesday so that counts. If it&#8217;s wednesday where you are just think of these as the Wednesday Weekly. This edition will focus on how the game looks. I&#8217;ll discuss the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=243&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><strong><span style="text-decoration:underline;">Tuesday Tidbit 2:<br />
How it all looks<br />
</span></strong></p>
<p style="text-align:left;">As promised a second edition. It&#8217;s a bit later then last week&#8217;s. But in my timezone it&#8217;s still tuesday so that counts. If it&#8217;s wednesday where you are just think of these as the Wednesday Weekly. This edition will focus on how the game looks. I&#8217;ll discuss the art and the mapping. I will also ask for some feedback. So I would appreciate some comments.</p>
<p>In this edition:<br />
<strong>Mapping: </strong>Finding the right atmosphere<br />
<strong>Art:</strong> Right style? Not in the way?<br />
<strong>Menu: </strong>Simplicity: Good or bad?<br />
<strong>Scripts: </strong>Update on the Memory System<br />
<span id="more-243"></span><strong><span style="text-decoration:underline;">Mapping<br />
</span></strong>I don&#8217;t really like mapping myself. When XP got out I called myself a mapper cause I believed I was pretty good at it.<br />
But with VX I&#8217;m having trouble. The limit of tilesets doesn&#8217;t really help.  The RTP tiles are versatile and it demands some creativity from the player to create the map he needs but I do miss multiple tilesets. Hence why I will be using <strong>bulletxt</strong>&#8216;s <strong>Tilesetswapper</strong>. This allows me to switch between tilesets without much trouble. I&#8217;m not using it for the moment because the tiles I use now are good enough for the maps I need to make.</p>
<p>Now I believe the #1 in mapping that&#8217;s important is <strong>atmosphere</strong>, in my game the main theme are poverty and war. Using very bright colours kinda destroys the atmosphere. At least in my opinion. When showing rich people who are having a good life, I&#8217;ll use those bright colours, but when during a cutscene someone talks about the poverty it&#8217;ll most likely rain softly and the tint will ake to grey to emphasize the mood.</p>
<p style="text-align:left;"><a href="http://cryofthefox.files.wordpress.com/2010/10/sh1.png"><img class="size-medium wp-image-244  aligncenter" title="SH1" src="http://cryofthefox.files.wordpress.com/2010/10/sh1.png?w=344&#038;h=263" alt="" width="344" height="263" /></a><br />
<em> </em> This is a map I just created. I&#8217;m not a great mapper but the point of the map is to create a sort of dark atmosphere. I used a fog and weather effects for this as well as a dark tint. I have to mention that <strong>pentagonbuddy</strong>&#8216;s mapping tutorials really helped me create this map. It&#8217;s not a perfect one and I&#8217;ll need some time before it looks good but I&#8217;m quite proud of it.</p>
<p>I&#8217;ve been thinking about how to map the Spirit World and I came up with a simple yet effective effect to add to it.<br />
This is yet again a fog and a blue-ish tint. Ignore the map for now, in the game this&#8217;ll have more added to it. For the moment this was just a little experiment.<br />
<a href="http://cryofthefox.files.wordpress.com/2010/10/spiritworld.png"><img class="aligncenter size-medium wp-image-245" title="Spiritworld" src="http://cryofthefox.files.wordpress.com/2010/10/spiritworld.png?w=300&#038;h=228" alt="" width="300" height="228" /></a><br />
<img class="alignnone" src="http://www.rpgmakervx.net/uploads/profile/photo-43163.png" alt="" width="140" height="138" /><img class="alignnone" src="http://www.rpgmakervx.net/uploads/av-14096.jpg" alt="" width="140" height="117" /><br />
As for progress. Both <strong>Ookie </strong>and <strong>Ryan A</strong> are working on their maps. Ookie has a lowpriority map. As announced in the previous edition she will be working lightly on this game. And so she takes her time with this map. Ryan A is remapping the slums to give it a better look then it has now.</p>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Art<br />
</span></strong></p>
<p style="text-align:left;">Gyrowolf makes the art for Cry of the Fox. I absolutely love the art and I have a feeling a lot of people agree with me. However I&#8217;ve also heard that several people don&#8217;t like the brightness of the art. So just to get an idea. Is there any kind of improvement that could happen to the artpieces?</p>
<p><img class="alignnone" src="http://i360.photobucket.com/albums/oo49/Sanderf90/Jax_serious.png" alt="" width="314" height="255" /><img class="alignnone" src="http://i49.tinypic.com/2ccqgd4.jpg" alt="" width="339" height="255" /></p>
<p style="text-align:left;">On the other hand people have also complained about the placement of the Faces. Which you can see on this screenshot:<br />
<img class="alignnone" src="http://i360.photobucket.com/albums/oo49/Sanderf90/Fox%20Screenshots%20Official/Screenshot9.jpg" alt="" width="542" height="416" /></p>
<p>Some people have mentioned that they obscure the player&#8217;s view. It&#8217;s true. When a faceset is shown it takes<br />
about a third of the screen. My comment on that is that nothing really interesting is happening underneath the face.<br />
But I do understand that it&#8217;s a problem. So I&#8217;m asking would any of you want an option to hide the faces? Or is there another solution I&#8217;m not seeing.</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">The Menu System<br />
</span></strong>The current menu system is based around simplicity. I know there are a lot of  scripts out there that use pictures to create beautiful menus. And a lot of creative scripters/graphic artists have made custom versions of them. But for me a menu should be accesable. Nice looking is an extra but not the first priority.  That&#8217;s what I told Wij when I showed him the design and that&#8217;s what I still believe.</p>
<p style="text-align:left;"><a href="http://cryofthefox.files.wordpress.com/2010/10/sh3.png"><img class="aligncenter size-medium wp-image-247" title="SH3" src="http://cryofthefox.files.wordpress.com/2010/10/sh3.png?w=300&#038;h=229" alt="" width="300" height="229" /></a>The same goes for the battle system. Though people have urged me to update it with at least a battlebackground and others have even asked me to implent a battle-hud. I&#8217;m torn. I don&#8217;t mind having a relativily dull looking battle system as long as the battles itself are interesting but as others mind I&#8217;m going to listen to the suggestions of people reading this blog and look for some ways to slightly redesign it.<br />
<a href="http://cryofthefox.files.wordpress.com/2010/10/sh2.png"><img class="aligncenter size-medium wp-image-246" title="SH2" src="http://cryofthefox.files.wordpress.com/2010/10/sh2.png?w=300&#038;h=230" alt="" width="300" height="230" /></a></p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Scripting</span></strong><br />
A mini update on the memory system I mentioned last week. BigEd has almost finished it. The non-vivid (text-based) memories will work via pictures. This to add some customization. Normal text is little bit dull.</p>
<p>On the other side of scripting. The big scripts are 100% finished. If I request some other scripts it&#8217;ll be polish to the game. Small things that make the player go &#8220;Oh that&#8217;s cool&#8221; without it having a massive gameplay effect. I&#8217;ve yet to decide what kind of things that&#8217;ll be. Ideas are welcome but I don&#8217;t think it&#8217;s a real priority.<br />
<strong><span style="text-decoration:underline;"> </span></strong></p>
<p style="text-align:center;"><strong><span style="text-decoration:underline;">Note:<br />
</span></strong>Next week there is going to be another tidbit. If you have any questions about the project, post them in the comments and I&#8217;ll answer them next week. I&#8217;m not running out of ideas yet but just to be safe.<strong><span style="text-decoration:underline;"><br />
</span></strong></p>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;">&nbsp;</p>
<p style="text-align:left;">&nbsp;</p>
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			<media:title type="html">sanderf90</media:title>
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			<media:title type="html">SH1</media:title>
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			<media:title type="html">Spiritworld</media:title>
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			<media:title type="html">SH3</media:title>
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		<title>Parallex Mapping</title>
		<link>http://cryofthefox.wordpress.com/2010/10/20/parallex-mapping/</link>
		<comments>http://cryofthefox.wordpress.com/2010/10/20/parallex-mapping/#comments</comments>
		<pubDate>Wed, 20 Oct 2010 22:09:17 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[RMVX]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=240</guid>
		<description><![CDATA[This has been an issue that has been bothering me for a while. Parallex Mapping, it started out as a thing only few mappers used and it provided an interesting angle on mapping. I myself don&#8217;t use parallexes to do my mapping but it has crossed my mind. For those who don&#8217;t know, Parallex Mapping [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=240&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This has been an issue that has been bothering me for a while. Parallex Mapping, it started out as a thing only few mappers used and it provided an interesting angle on mapping. I myself don&#8217;t use parallexes to do my mapping but it has crossed my mind.</p>
<p>For those who don&#8217;t know, Parallex Mapping basically is editing a map inside a graphical program to enchance the way it looks and then using that map as parallex in the game. It has crossed my mind to do so, however I decided against it, for several reasons. The most prominent being that I don&#8217;t have a reason to parallex. Of course it&#8217;ll enchance the map the player has to play through. That is correct, if I knew my way around Photoshop or even Gimp I&#8217;dd be able to add some extra atmosphere to a game.</p>
<p>But lately it just seems like everyone is parallexing, some parallex maps are awesome and they effect they add to a map is significant. In other cases it just seems like people follow a craze. Certain maps look barely touched by the mapper and it just seems like they could&#8217;ve easily achieved that effect by normal mapping.</p>
<p>I had to get this out of my system, if you have no good reason to parallex stay away from it. It stopped being original which is a real sad thing for people like Drunken Palladin, Hanzo, Lyonn, Celiana and C7 who&#8217;s parallex effects actually make a difference.</p>
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		<title>Tuesday Tidbit #1</title>
		<link>http://cryofthefox.wordpress.com/2010/10/19/230/</link>
		<comments>http://cryofthefox.wordpress.com/2010/10/19/230/#comments</comments>
		<pubDate>Tue, 19 Oct 2010 18:30:27 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Tuesday Tidbit]]></category>

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		<description><![CDATA[Tuesday Tidbit 1: The Spiritworld Sorry guys, I&#8217;ve been busy with a lot of stuff (A lot), and I&#8217;ve been neglecting this blog too much.  This will change thanks to the Tuesday Tidbits.It&#8217;s tuesday today and from now on instead of updating at whim. This edition is quite big since it has been a while. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=230&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p style="text-align:center;"><span style="text-decoration:underline;"><strong>Tuesday Tidbit 1:</strong></span><br />
<span style="text-decoration:underline;"><strong>The Spiritworld</strong></span></p>
<p>Sorry guys, I&#8217;ve been busy with a lot of stuff (A lot), and I&#8217;ve been neglecting this blog too much.  This <strong>will</strong> change thanks to the Tuesday Tidbits.It&#8217;s tuesday today and from now on instead of updating at whim. This edition is quite big since it has been a while. Most editions will be rather small and I won&#8217;t force myself to do one if I have nothing to say. This will however motivate me to work more on it.</p>
<p style="text-align:left;"><a href="http://polldaddy.com/poll/3951063/">View This Poll</a></p>
<p style="text-align:left;">So&#8230; *cuts rope*</p>
<p style="text-align:center;"><span style="text-decoration:underline;"><strong> </strong></span></p>
<p style="text-align:left;">In this edition:<br />
<strong>Teamchanges: </strong>Epic Ancient/Smarthious<br />
<strong>Sprites: </strong>Redos of Jax and Dwane<br />
<strong>Art: </strong>The Fox (finally!)<br />
<strong>Scripts: </strong>Stealing+Memory System<br />
<strong>Plot: </strong>Information about the Spirit World<br />
<strong>Characters: </strong>Spotlighting Paliant<br />
<strong> </strong><strong>IRC Channel: </strong>Information<br />
<strong>Looking for a Spriter: </strong>For 3 sprites.</p>
<p style="text-align:left;"><span id="more-230"></span><strong><span style="text-decoration:underline;">Teamchanges</span></strong></p>
<p>I am pleased to announce that the Cry of the Fox team now has a databaser.<br />
<strong>Smarthious </strong>has joined our ranks and is busy making the database for the next<br />
Cry of the Fox Demo. Smarthious aka Smarth is a member from rpgmakervx.net and applied<br />
for the position several months ago.<br />
<img class="alignleft" src="http://www.rpgmakervx.net/uploads/av-60528.png" alt="" width="96" height="96" /></p>
<p><img class="alignnone" src="http://www.rpgmakervx.net/uploads/av-39122.png" alt="" width="103" height="103" /></p>
<p>On top of that <strong>Epic Ancient </strong>returned to our team, she was a member of it a few months ago but<br />
had to drop out due to real life business. As real life has calmed down she will gladly aid me in inventing<br />
puzzles for this project.</p>
<p style="text-align:left;"><img class="alignnone" src="http://www.rpgmakervx.net/uploads/profile/photo-43163.png" alt="" width="140" height="138" /></p>
<p>In other news <strong>Ookie Panda </strong>the official Cry of the Fox-Panda is taking it a bit lighter with this project.<br />
She is busy with 2 projects already, on top of that she writes for the VX-Club and had to therefor take a step back.<br />
She will gladly continue to support this project and help out as much as she can including mapping. But all in a lighter dose.</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Spritechanges</span></strong></p>
<p style="text-align:left;">The Jax and Dwane sprites have always been famitsu generated sprites. I never had much trouble with having generated sprites as main characters but to quote <strong>Lunara</strong></p>
<blockquote>
<p style="text-align:left;">You can&#8217;t have an RTP sprite or generated sprite as a main character. I won&#8217;t allow it.<br />
-Lunara</p>
<p><img class="alignnone" src="http://www.rpgmakervx.net/uploads/profile/photo-10901.png" alt="" width="150" height="149" /></p></blockquote>
<p style="text-align:left;">So she went ahead and made 2 new sprites for the main characters:</p>
<p style="text-align:left;"><img class="alignnone" src="http://img.photobucket.com/albums/v291/animeyay/dwnsngl.png" alt="" width="32" height="32" />Dwane</p>
<p style="text-align:left;"><a href="http://cryofthefox.files.wordpress.com/2010/10/jax.png"><img class="alignleft size-full wp-image-233" title="Jax" src="http://cryofthefox.files.wordpress.com/2010/10/jax.png?w=510" alt=""   /></a><br />
Jax<br />
Her current project is designing Down Poses for the Main characters. Good luck and thanj you Lunara!</p>
<p><span style="text-decoration:underline;"><strong>Art</strong></span></p>
<p style="text-align:left;"><span style="text-decoration:underline;"><strong><img class="alignnone" src="http://www.rpgmakervx.net/uploads/av-130.png" alt="" width="100" height="100" /><br />
</strong></span></p>
<p style="text-align:left;"><strong>Gyrowolf</strong> has been a bit Missing in Action lately. However he has returned. And how! He is working on Fox&#8217;s facesets. He&#8217;s putting the last hand on the faces at this very moment but I can show you a sneak peak already.<img class="alignnone" src="http://imgur.com/f12cn.png" alt="" width="526" height="519" /></p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Scripting</span></strong></p>
<p style="text-align:left;"><strong>TheOriginalWij </strong>has been scripting away and has fnished a few new scripts. I don&#8217;t want to reveal too much to keep some surprises but among what he has finished is a <strong>Stealing System</strong>. By finding the right trait and equiping it you will be able to steal from the shops.<br />
<img class="alignnone" src="http://www.rpgmakervx.net/uploads/av-9888.png" alt="" width="140" height="140" /><img class="alignnone" src="http://www.rpgmakervx.net/uploads/av-3225.png" alt="" width="120" height="120" /><br />
<strong>BigEd786 </strong>has taken my request for a <strong>Memory System. </strong>The memory system will provide the chance to discover hidden mementos on maps. If you find the right mementos you will be able to discover memories from certain characters. Thus providing the backstory I&#8217;ve written without having to force it onto the player.</p>
<p><strong><span style="text-decoration:underline;">Plot</span></strong></p>
<p style="text-align:left;"><em>The world was devided in 2, a world of spirits and a world of the living. The living world ruled by the 4 elder spirits, changing through time, constantly evolving. The spirit world stands still, not ruled by the laws of the 4 elder spirits that inhabit it.</em><strong><span style="text-decoration:underline;"><br />
</span></strong></p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;"> </span><span style="text-decoration:underline;"> </span></strong>The Spirit World will play a significant role in the Game. It is the source of magic. As the physical world excists out of nature. The mooncycle influences the Spirit World, the closer to a full moon the more active the spirit world becomes and on a full moon spirits can travel to the other world. It is ruled by 4 spirits:<br />
-Vivant the spirit of <strong>life</strong><br />
-Mordred the spirit of <strong>death</strong><br />
-Amoro the spirit of <strong>love</strong><br />
-Potent the spirit of <strong>power</strong></p>
<p style="text-align:left;">They control the Physical World from inside the spirit world and are known as the <strong>Elder Spirits </strong>as they were the first. There are several other kinds of spirits:<strong> </strong><br />
<img src="/Users/Sander/AppData/Local/Temp/moz-screenshot.png" alt="" /><strong>Lycans: </strong>Lycans are spirits of animals, on a full moon they travel to the physical world and they take over a physical vessel. Hence the excistance of werewolves and other were-animals.</p>
<p style="text-align:left;"><strong>Banshees: </strong>Banshees are slave to Mordred, when entering the spirit world the spirts that decide to defy the 4 spirits are hunted by them. When caught they are turned into Banshees. They are tasked with killing the living when there time has come. Tearing off the spirit from a physical vessel and bringing it into the Spirit World.</p>
<p><strong>Demons: </strong>Spirits turned mad by staying too long inside the spirit world. On a full moon they travel to the other side too. Wreaking havoc inside it. When they find a vessel they can live inside it for some time, even after a full moon. An excorcism can help to bring the spirit back to the Spirit World.</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Character-Spotlight: </span></strong>Paliant Vantar</p>
<p style="text-align:left;"><img class="alignnone" src="http://i25.tinypic.com/2hdt93a.jpg" alt="" width="345" height="255" /></p>
<p style="text-align:left;">Doctor Paliant Vantar was born the son of 2 Pharian Nobles. His father a trader who took his son travelling through Topas. On the road Paliant studied herbology in books that belonged to his grandfather a great herbologist. His mother died on a serious illness and Paliant became frustrated, he knew so much about herbs but couldn&#8217;t save her. So he decided to find a cure for the illness that took his mother.</p>
<p>His father spent a fortune paying his son&#8217;s studies and he became a student to Doctor Pecurias of Topas, the physician of the Topian Court. Eventually he found the cure and gave it away for free, something his father kept on calling him an idiot over.</p>
<p>Paliant discovered that Pecurias who was taking care of the Princes of Topas was poisoning the crownprince and keeping him ill. He discovered the poison and took the Duke in trust. Pecurias was uncovered to be part of a cult of Mages and was put in prison.</p>
<p>Paliant took his place as doctor of the court and stayed so for the next years, continuing under the crownprince and after his death under his brother. However Duke Ector and Paliant aren&#8217;t such good friends.</p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">IRC-Channel</span></strong></p>
<p style="text-align:left;">Cry of the Fox has it&#8217;s own irc channel. On the synirc server: <strong>#cotf</strong> on<strong> irc.synirc.net</strong> this channel is both for the team and those who want to support it. It&#8217;s also a bit of a social channel. If you want to join just behave, I won&#8217;t set rules but please use your brain. If you act like an idiot I won&#8217;t hessitate to ban but I hope this won&#8217;t be neccessary.<strong> </strong></p>
<p style="text-align:left;"><strong><span style="text-decoration:underline;">Looking for a Spriter</span></strong></p>
<p style="text-align:left;">To make <strong>Lunara&#8217;s </strong>work a bit easier I&#8217;m looking for a spriter to make 3 sprites. If you need more details contact me on sanderf90@gmail.com</p>
<p style="text-align:left;">&nbsp;</p>
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			<media:title type="html">Jax</media:title>
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		<item>
		<title>New artwork</title>
		<link>http://cryofthefox.wordpress.com/2010/05/06/new-artwork/</link>
		<comments>http://cryofthefox.wordpress.com/2010/05/06/new-artwork/#comments</comments>
		<pubDate>Thu, 06 May 2010 17:26:39 +0000</pubDate>
		<dc:creator>gyrowolf</dc:creator>
				<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Characters]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=223</guid>
		<description><![CDATA[Hope everyone is enoying the demo. Below is some brand new character artwork of the Fox and Dwane, the latter who you&#8217;ll meet fairly early on in the game. See the pictures after the jump.   You can learn more about Dwane Adriac here, and more about the Fox here. Leave your comments below and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=223&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hope everyone is enoying the <a href="http://cryofthefox.wordpress.com/demos/" target="_blank">demo</a>. Below is some brand new character artwork of the Fox and Dwane, the latter who you&#8217;ll meet fairly early on in the game. See the pictures after the jump.</p>
<p><span id="more-223"></span></p>
<div id="attachment_225" class="wp-caption aligncenter" style="width: 520px"><a href="http://cryofthefox.files.wordpress.com/2010/05/character_thefox_white_nologo.png"><img class="size-full wp-image-225" title="Character_TheFox_White_NoLogo" src="http://cryofthefox.files.wordpress.com/2010/05/character_thefox_white_nologo.png?w=510&#038;h=680" alt="The Fox" width="510" height="680" /></a><p class="wp-caption-text">The Fox</p></div>
<p> </p>
<div id="attachment_224" class="wp-caption aligncenter" style="width: 520px"><a href="http://cryofthefox.files.wordpress.com/2010/05/character_dwane_white_nologo.png"><img class="size-full wp-image-224" title="Character_Dwane_White_NoLogo" src="http://cryofthefox.files.wordpress.com/2010/05/character_dwane_white_nologo.png?w=510&#038;h=680" alt="Dwane" width="510" height="680" /></a><p class="wp-caption-text">Dwane</p></div>
<p>You can learn more about <a href="http://cryofthefox.wordpress.com/characters/dwane-adriac/">Dwane Adriac here</a>, and more about <a href="http://cryofthefox.wordpress.com/characters/fox/">the Fox here</a>. Leave your comments below and tell us what you think!</p>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/22b25448dad8975f404f89f4ea76f198?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">gyrowolf</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/05/character_thefox_white_nologo.png" medium="image">
			<media:title type="html">Character_TheFox_White_NoLogo</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/05/character_dwane_white_nologo.png" medium="image">
			<media:title type="html">Character_Dwane_White_NoLogo</media:title>
		</media:content>
	</item>
		<item>
		<title>Play through the demo</title>
		<link>http://cryofthefox.wordpress.com/2010/05/01/play-through-the-demo/</link>
		<comments>http://cryofthefox.wordpress.com/2010/05/01/play-through-the-demo/#comments</comments>
		<pubDate>Sat, 01 May 2010 11:26:06 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[Downloads]]></category>
		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=220</guid>
		<description><![CDATA[I just finished the Cry of the Fox Demo. DOWNLOAD THE DEMO If you have any comments I would love to hear about them so don&#8217;t worry about posting it here.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=220&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I just finished the Cry of the Fox Demo.<br />
<a href="http://www.files.evoxy.net/users/sander/Cry%20of%20the%20Fox%20-%20Demo.exe"><br />
DOWNLOAD THE DEMO</a><br />
If you have any comments I would love to<br />
hear about them so don&#8217;t worry about posting it here.</p>
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			<media:title type="html">sanderf90</media:title>
		</media:content>
	</item>
		<item>
		<title>Recruiting: Mapper</title>
		<link>http://cryofthefox.wordpress.com/2010/03/06/recruiting-mapper/</link>
		<comments>http://cryofthefox.wordpress.com/2010/03/06/recruiting-mapper/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 21:58:52 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[Recruitment]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=213</guid>
		<description><![CDATA[Recruitment Info I shall be recruiting a new mapper to replace Ookie. As a main role you would be mapping mostly exterior maps and nature. However it is completely up to you what you want to map, I think the vital part of a team is to really ask what the person wants to do. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=213&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Recruitment Info<br />
I shall be recruiting a new mapper to  replace Ookie.</p>
<p>As a main role you would be mapping mostly<br />
exterior maps and nature. However it is completely<br />
up to you what you want to map, I think the vital<br />
part of a team is to really ask what the person wants to<br />
do. I have done this so far and it worked out nicely.</p>
<p>The maps will be done with Mack&#8217;s Tiles and using<br />
bulletxt&#8217;s tilesetswapper we can also use other sets of tiles.<br />
I expect an average speed of one map a week, though I can<br />
be flexible about this when I don&#8217;t hear from you for a long time<br />
you are off the team. I will however send enough PM&#8217;s or e-mails to warn<br />
about it.</p>
<p>Besides Mapping you can also attend brainstorming, my team comes  together once in a while on IRC<br />
to discuss some idea. Though your presence is not required it is nice to  hear some of the ideas.</p>
<p>How to Apply?<br />
Post in the comments or e-mail me with the following information and a Proof of work (screenshot,  (un)encrypted project):</p>
<table border="0" cellspacing="1" cellpadding="3" width="90%" align="center">
<tbody>
<tr>
<td><strong>Quote:</strong></td>
</tr>
<tr>
<td>
Age:<br />
Rpgmaking Experience<br />
Notable projects<br />
What interests you in rpgmaking?<br />
What interests you in Cry of the Fox?</td>
</tr>
</tbody>
</table>
<p>Team Info<br />
Writers:<br />
Sander<br />
-phi-</p>
<p>Spriters:<br />
Lunara<br />
Sevith</p>
<p>Musician:<br />
RoelfMik</p>
<p>Artists:<br />
Gyrowolf</p>
<p>Databasers:<br />
Sander<br />
Oscarvarium</p>
<p>Eventers:<br />
Sander<br />
Prof. Meow Meow</p>
<p>Scripter:<br />
OriginalWij</p>
<p>Mappers:<br />
Sander<br />
Ryan A<br />
-vacant-</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">sanderf90</media:title>
		</media:content>
	</item>
		<item>
		<title>Faction Flags</title>
		<link>http://cryofthefox.wordpress.com/2010/01/31/faction-flags/</link>
		<comments>http://cryofthefox.wordpress.com/2010/01/31/faction-flags/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 01:10:33 +0000</pubDate>
		<dc:creator>Sander</dc:creator>
				<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Game]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=203</guid>
		<description><![CDATA[A few days ago I made a request to the graphiccommunity. Well Kalez helped me out with 5 flags for the 5 factions of my world. You can check them out in &#8220;read more&#8221;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=203&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>A few days ago I made a request to the graphiccommunity. Well Kalez helped me out with 5 flags for the 5 factions of my world. You can check them out in &#8220;read more&#8221;<span id="more-203"></span>
<a href='http://cryofthefox.wordpress.com/2010/01/31/faction-flags/sflag1/' title='sflag1'><img data-attachment-id='204' data-orig-size='640,480' data-liked='0'width="150" height="112" src="http://cryofthefox.files.wordpress.com/2010/01/sflag1.png?w=150&#038;h=112" class="attachment-thumbnail" alt="sflag1" title="sflag1" /></a>
<a href='http://cryofthefox.wordpress.com/2010/01/31/faction-flags/demenor_flag/' title='demenor_flag'><img data-attachment-id='205' data-orig-size='640,480' data-liked='0'width="150" height="112" src="http://cryofthefox.files.wordpress.com/2010/01/demenor_flag.png?w=150&#038;h=112" class="attachment-thumbnail" alt="demenor_flag" title="demenor_flag" /></a>
<a href='http://cryofthefox.wordpress.com/2010/01/31/faction-flags/ryo_flag/' title='ryo_flag'><img data-attachment-id='206' data-orig-size='640,480' data-liked='0'width="150" height="112" src="http://cryofthefox.files.wordpress.com/2010/01/ryo_flag.png?w=150&#038;h=112" class="attachment-thumbnail" alt="ryo_flag" title="ryo_flag" /></a>
<a href='http://cryofthefox.wordpress.com/2010/01/31/faction-flags/pharion_flag/' title='pharion_flag'><img data-attachment-id='207' data-orig-size='640,480' data-liked='0'width="150" height="112" src="http://cryofthefox.files.wordpress.com/2010/01/pharion_flag.png?w=150&#038;h=112" class="attachment-thumbnail" alt="pharion_flag" title="pharion_flag" /></a>
<a href='http://cryofthefox.wordpress.com/2010/01/31/faction-flags/blackeye_flag2/' title='blackeye_flag2'><img data-attachment-id='208' data-orig-size='640,480' data-liked='0'width="150" height="112" src="http://cryofthefox.files.wordpress.com/2010/01/blackeye_flag2.png?w=150&#038;h=112" class="attachment-thumbnail" alt="blackeye_flag2" title="blackeye_flag2" /></a>
</p>
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			<media:title type="html">sanderf90</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/01/sflag1.png?w=150" medium="image">
			<media:title type="html">sflag1</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/01/demenor_flag.png?w=150" medium="image">
			<media:title type="html">demenor_flag</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/01/ryo_flag.png?w=150" medium="image">
			<media:title type="html">ryo_flag</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/01/pharion_flag.png?w=150" medium="image">
			<media:title type="html">pharion_flag</media:title>
		</media:content>

		<media:content url="http://cryofthefox.files.wordpress.com/2010/01/blackeye_flag2.png?w=150" medium="image">
			<media:title type="html">blackeye_flag2</media:title>
		</media:content>
	</item>
		<item>
		<title>Louis</title>
		<link>http://cryofthefox.wordpress.com/2010/01/26/louis/</link>
		<comments>http://cryofthefox.wordpress.com/2010/01/26/louis/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 00:39:05 +0000</pubDate>
		<dc:creator>gyrowolf</dc:creator>
				<category><![CDATA[Artwork]]></category>

		<guid isPermaLink="false">http://cryofthefox.wordpress.com/?p=187</guid>
		<description><![CDATA[Hey there, world. For those of you who don&#8217;t know me, I am the character designer for Cry of the Fox. I&#8217;m in charge of drawing up anything character related. This includes, but is not limited to: facesets, character design concepts,  promotional artwork, and profile images. Today I have the finished the first piece for 2010 (yeah [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cryofthefox.wordpress.com&amp;blog=11463598&amp;post=187&amp;subd=cryofthefox&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Hey there, world. For those of you who don&#8217;t know me, I am the character designer for Cry of the Fox. I&#8217;m in charge of drawing up anything character related. This includes, but is not limited to: facesets, character design concepts,  promotional artwork, and profile images. Today I have the finished the first piece for 2010 (yeah I&#8217;m slow), a face for Louis. (After the jump)</p>
<p><span id="more-187"></span></p>
<p>
<a href='http://cryofthefox.wordpress.com/2010/01/26/louis/louis_01c/' title='Louis'><img data-attachment-id='193' data-orig-size='339,255' data-liked='0'width="150" height="112" src="http://cryofthefox.files.wordpress.com/2010/01/louis_01c.png?w=150&#038;h=112" class="attachment-thumbnail" alt="Louis.png" title="Louis" /></a>
<br />
You can read more about Louis and his involvement in the story <a href="http://cryofthefox.wordpress.com/plot/the-story-of-louis/">here</a>.</p>
<p>Enjoy, and I&#8217;ll be seeing you around!<br />
~ Gyrowolf</p>
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